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 MAX EMSALLEM

ABOUT ME

Lead Game Designer & Technical Game Designer at Atypique Studio.

I'm currently working on 2 new games, under NDA.

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I have a Game/Level Designer diploma and a Draughtsman diploma, and I am highly skilled in programming and Unity. These different skills allow me to have a transversal vision of the video game development process, and to know the constraints of the different departments.

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My skill also allows me to tackle more technical tasks directly in the game engine such as integration, prototyping and gameplay development.

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I'm also a fast-learner, allowing me to quickly become efficient on a new task or role.

HARD SKILLS

  • Leading a team

  • Technical Design

  • Gameplay & Systems Design

  • Fast prototyping

  • Writing of design documentation

  • Programming: C#, Blueprint

  • Game Engine: Unity, Unreal Engine

  • Softwares: Office Suite, Adobe Suite, Visual Studio, Git

SOFT SKILLS

  • Great understanding of the different departments (Design, Programming, Art) and of its possibilities

  • Listener and pedagogue

  • Great capacity and fast to learn new things

EDUCATION

  • 2019 - 2020 : Game & Level Design diploma (Gamagora, LYON)

  • 2016 - 2019 : Draughtsman - Designer diploma (Émile Cohl, LYON)

  • 2015 - 2016 : Preparatory year in animation (Ateliers de Sèvres, PARIS)

Contact

CONTACT

FEEL FREE TO CONTACT ME FOR ANYTHING

Message sent ! I'll answer as fast as possible.

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