MAX EMSALLEM
ABOUT ME
Lead Game Designer & Technical Game Designer at Atypique Studio.
I'm currently working on 2 new games, under NDA.
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I have a Game/Level Designer diploma and a Draughtsman diploma, and I am highly skilled in programming and Unity. These different skills allow me to have a transversal vision of the video game development process, and to know the constraints of the different departments.
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My skill also allows me to tackle more technical tasks directly in the game engine such as integration, prototyping and gameplay development.
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I'm also a fast-learner, allowing me to quickly become efficient on a new task or role.
HARD SKILLS
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Leading a team
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Technical Design
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Gameplay & Systems Design
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Fast prototyping
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Writing of design documentation
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Programming: C#, Blueprint
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Game Engine: Unity, Unreal Engine
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Softwares: Office Suite, Adobe Suite, Visual Studio, Git
SOFT SKILLS
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Great understanding of the different departments (Design, Programming, Art) and of its possibilities
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Listener and pedagogue
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Great capacity and fast to learn new things
EDUCATION
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2019 - 2020 : Game & Level Design diploma (Gamagora, LYON)
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2016 - 2019 : Draughtsman - Designer diploma (Émile Cohl, LYON)
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2015 - 2016 : Preparatory year in animation (Ateliers de Sèvres, PARIS)
CONTACT
FEEL FREE TO CONTACT ME FOR ANYTHING