NOARA - THE CONSPIRACY
Game & Level Designer | Technical Designer
Noara - The Conspiracy revisits turn-based strategy games and offers a new experience in an original heroic-fantasy universe.
Noara is a game of its own thanks to a unique mechanic: Noara allows you to play in real time during the opponent's turn!
Indeed, even during the defensive turn you will be fully active. You will have to use tactics and speed of execution to counter your opponent's attacks and destroy his stronghold in order to win.
MOCA (Multiplayer Online Chess Arena)
Design new characters (role, skills, characteristics, price)
Design new items and special skills
Balance the already-existing game elements (items, characters, skills, mechanics)
Balance the game economy (resources earned, price)
Design and balancing of new game mechanics
Creation of mock-up for UI and new game mechanics
Design of a 1v1 battleground
Design and tests of a 2v2 battleground
Iterative prototyping of the battleground on Unity to ensure it fits the game design
Prototyping of new mechanics related to level design (battleground objectives, map elements)
Prototyping of new mechanics using C# to validate new mechanics
Balance of new and existing mechanics on Unity
Programming of new items and characters skills